These are some of the best units in the game. Il a besoin d’un aérodrome pour pouvoir voler. [4], The game is hosted in Germany where the majority of players are, but a substantial number of players also come from the United States, Spain, the United Kingdom, and Japan, among many other nations. South USA and North Canada each have 1 neighbour, and they can focus all their firepower on that neighbour. Though some information here is still useful for old UI users. Ideally, they will be your ally. To officially declare war in this game, go into diplomacy and switch your slider with a nation to war. Annex as many AI states as possible. Railguns must be on a railway. A pop-up will try to deter you from doing an undeclared war; just click Yes and follow through with the attack. Build workshops and upgrade them to factories when the time comes. Bombers have more range, must be placed on a aerodome and can take damage while bombarding. Call of War is set in 1942 and is the World War II version of the game, which includes the eventual option of using nuclear weapons. They cost relatively little compared to other units, do not require oil, move quickly, and have 2.4 strength, making them more than 2x stronger than infantry and armoured cars. These will allow you to build aerial and naval units. Unofficial Supremacy 1914 Wiki, https://s1914.fandom.com/wiki/Workshops?oldid=4631. The player competes with countries controlled by other players playing the same game and with countries controlled by the computer. No grain lowers troops morale at a fast rate. Only place Economical and Miltary Sabotage spies on your foes, as placing them on a neutral country will provoke a war. Artillery are the game's basic ranged weapon, being able to target enemy units without coming directly into contact with them. Take your favorite fandoms with you and never miss a beat. Sell or trade resources you have a large surplus of. Economical Sabotage spies do the following; destroy resources, and steal money. Unless a game states that it is "deathmatch" or "free-for-all" you should form alliances with nations. Not sure where to start? If you got 60k grain build more barracks. Stack these in groups since they are weak in damage. We use cookies to improve user experience and analyse game usage. Supremacy1914 Wiki is a FANDOM Games Community. Supremacy 1914 gameplay occurs in individual games in which players face off against each other. https://supremacy1914fr.fandom.com/fr/wiki/Bombardier?oldid=1665. When you move your cursor over a province dot or box a menu pops up which displays the population more humans the more population. Il peut se construire sur les provinces possédant une usine à partir du niveau 3 avec un aérodrome. Les dégâts d’attaque sont de 6 en bombardement, 0,5 en combat aérien et de 0,4 au corps à corps. En raison de ses forts dégâts d'attaque, il s'agit d'une arme de destruction très efficace. Well I'd say that both got their pros and cons. The very first part of Supremacy is choosing a good starting country. Development on the game began in 2006 by BytroLabs and remained in beta until 2009 when the first version was formally released. Useful articles Community. Le coût de construction est de 40.000 £, 5.000 tonnes de fer, 7.500 tonnes de bois et 10.000 tonnes de pétrole. That means troops can inflict a small amount of damage on bombers, without being in hand-to-hand combat range. Good countries to start with would be South USA, North Canada, Libya, Arabia, and North Russ… Don't just build four railguns when you only have 40k oil. Railguns could be useful in Europe, but they are mainly defensive units. Even if out numbered with enough artillery support the tied will change. [3] Resource management, province upgrades, and alliances play key roles in the game, in addition to the conquest aspect. Remember to stack bombers and fighters to make them inflict more damage. If this happens the country you were spying on welcomes your former spy to their service! The Workshop, being able to be built up two levels, is the prelude to the Factory , which becomes available to the player after Day 8, and a level two workshop. Build 2 armored cars. With a low cost to build, and the ability to produce the Armored Car , the workshop is a necessary building right from the beginning of the game. La proximité de l’aérodrome par rapport à sa cible a donc une grande importance, les trajets pouvant être très longs. With a low cost to build, and the ability to produce the Armored Car , the workshop is a necessary building right from the beginning of the game. Once you are in province view from clcking on the dot or box you can hire spies from there. The amount of players that are active will drop throughout this period. Emportez vos fandoms favoris partout avec vous. Supremacy 1914, also referred to as S1914, is a multiplayer online strategy game set in the First World War. Car ses dégâts d'attaque en combat aérien sont faibles, son utilité n'est certainement pas dans le patrouillage et les bombardiers sont vulnérables aux chasseurs qui possèdent des dégâts d'attaque nettement plus importants en combat aérien, attention donc à ce qu'il n'y en ait pas en patrouille sur votre trajet. Take your favorite fandoms with you and never miss a beat. A menu pops up giving you the option to issue move or attack orders. Starting in Africa will give you easy access to Oil, and relatively easy access to food, however you will be short on building materials, and will be limited by that. While each game will have a unique number of players, all games are played on three maps: the 10 Player Map, the Historical Scenario Map, and the 31 Player Map, with each map setting a limit on the maximum number of human players allowed. Tanks, while potentially useful, are seldom used widely. La vitesse de déplacement est de 18 km/h sur terre, 20 km/h en mer et 144 km/h dans les airs. On the surface the strategy of Supremacy 1914 is deceptively simple; lead your nation to the required 'points' and be the strongest nation of them all. This, along with your playing style, will determine whether you will win or lose. The very first part of Supremacy is choosing a good starting country. Nota bene : le trajet pour aller bombarder une cible en limite de portée est d’environ 2 heures et 30 minutes soit 5 heures aller/retour. This guide is intended for users of the Java UI not the Old UI. Bombers make a much better offensive weapon than a railgun since you only need a aerodome to operate them rather then many railways. Pour voir les discussions les plus récentes, cliquez sur l'onglet Discussion ci-dessus. Le croiseur est une des 3 unités navales disponibles uniquement sur les parties avec pack offrant des unités additionnelles ou parties en or. Il peut se construire sur les provinces possédant une usine à partir du niveau 3 avec un aérodrome. These are short ranged alternatives to battleships. This article is intended for newcomers and somewhat experienced players. Other gaming wikis from Wikia Starting in Russia will give you access to many AI states and lots of food resources, as well as adequate amounts of energy and building materials, but the size of the provinces will result in longer travel periods and a necessity for railroads. These are unseen by the other nations unless a bomber/fighter spots them, or someone gets reveal all armies on you, or you have Share Map with someone. This, along with your playing style, will determine whether you will win or lose. Plus son état est faible, plus il remonte à 23h00 jusqu'à tendre vers 100%. You need to meet all resource demands. This guide has been written to help those who need to brush up on game mechanics.
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