In the mid-1360s DR, there were no living ex-members of the Hellriders—too many had died in battle. Society The characters shouldn't face combat encounter after combat encounter against devils and the like. “Well, we have found them. Religions [39] Nevertheless, it remained the safest city in the land.
[31][32] Only he knew the true origin of the mysterious second sun. I tried to lean towards running the game as written, although since there were 4 players (instead of the 6 I had originally planned for) I did reduce the number of opponents. Elturgard's laws were rigid, intolerant, and persecuted evil with inquisitorial zeal, leading to a host of problems. The constant light reduced typical nighttime activities; there was little brawling and muggings, while thieves were perforce extra cautious and cunning. - Currently not available in other countries.
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This area was home to the city's nobility.
However, fighting was bad for business, and Elturian rogues made poor and less-resilient combatants.
Roll initiative for the three cultists of the Dead Three.
Dyson Logos worked on numerous black-and-white dungeon maps, Mike Schley contributed colour overland maps and 3D cutaway buildings of Baldur’s Gate, and Jared Blando created the poster maps of Avernus and Elturel that are bound into the final book.
Grief-stricken, they told that Zariel and her army had been defeated, but they were all glorified as the Hellriders. It’s got the Cult of the Dragon all in a tizzy, and some of them are here in the city looking for it, including a high-ranking black half-dragon named Rezmir. Those who resigned were stripped of their gear, exiled from the city, and named a heretic in the eyes of Helm for abandoning their post. The encounter, “The Song of My People,” is below. She'd provided the Companion—in truth, an infernal device powered by an imprisoned planetar—but at the cost of the whole city and its oathbound defenders, to be claimed after only fifty years, with the intent that they should serve as her army in waging the Blood War.[33].
[37][38], In the late 1400s DR, the city and Elturgard as a whole were ruled by the High Observer of Torm, a priest named Thavius Kreeg. I wrote this Descent into Avernus Session Zero worksheet to reinforce this connection for my own game. Change ), You are commenting using your Facebook account. In the west side there were tidier and more well-off homes and shops, and in the 1360s the area was more often being called Westerly to distinguish it as cleaner and more prosperous than the east side. [10] He was known to be respectable and tolerant, as a leader who actively promoted trade while letting merchants getting on with business with minimum interference. [1] It was believed by some that Thavius ruled wisely and well for decades,[30] yet he presided over harsh and rigid laws, intolerant attitudes, and inquisitions circa 1479 DR.[1][39][note 7], While it remained an independent city,[8] it was a firm member of the Lords' Alliance in the mid–14th century DR.[8][10][40][41][42] Circa 1370 DR, a 30-strong squad of Lords' Alliance troops, contributed to mainly by Elturel and Baldur's Gate, were garrisoned in Port Llast to guard against attack from Luskan. [1] The best of the paladins was appointed ruler of Elturel, titled the High Observer. The High Rider of Elturel implored the people to pray to the gods for help. In Descent into Avernus, a sinister bargain pulls the holy city of Elturel from the Forgotten Realms into Avernus, one of the Nine Hells on the front line of the Blood War. [10] It was commonly rated as the second-most economically powerful city in the Western Heartlands after Scornubel[47] and it was quite wealthy. This adventuring band made regular expeditions to the High Moor "scouring" whatever they found. Obsidian Portal has a lot of really cool features that use JavaScript. This article contains spoilers for chapter 1 of Baldur’s Gate: Descent into Avernus.. Last week, we began our Baldur’s Gate: Descent into Avernus campaign, kicking it off with Baldur’s Gate: The Fall of Elturel, an alternative introductory adventure I co-wrote with Anthony Joyce.That adventure personalizes the campaign’s inciting event: the fall of the holy city of Elturel. They also tutored each other and other adventurers.
Start here, subscribe to the weekly newsletter, join the Sly Flourish Discord server, or support Sly Flourish on Patreon! I decided that One-eye would focus on chopping Tarina’s head off, which he did despite interference from the remaining characters. One of the most entertaining parts of the book is the fortress of Mad Maggie, a night hag who can provide the characters with infernal war machines, which are wheeled iron vehicles in the style of the Mad Max films.
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